6/14/2023 0 Comments Ipanic reviewThe ballista does two points of damage to the monster you’re targeting, then one point of damage to all of the monsters in the ring behind that targeted monster. To use them, you’ll need to discard two cards and they need to combine to match the color and ring where you want the ballista or catapult to hit. The two pieces of equipment that you’ll want to build ASAP are the ballista and catapult since they do the most damage and can stay on the board. Throughout the game you’ll be using the resource cards to give the engineer tasks to do, including building walls, barricades, traps, pits, ballistas, and catapults. The engineer is awesome!! It used to be that you’d feel a bit let down when you’d draw a brick or mortar card, but now with the Engines of War expansion you can use the new versions of those cards in new ways. Here’s what comes in the Engines of War box: All of the new monsters, including Agranok, make the base game just a bit tougher, so we would recommend this to people who who want to add just a little bit more content to Castle Panic. It’s really fun trying to get them to the castle to activate their special abilities, which include fixing walls, allowing players to draw more cards, and attacking monsters.Įven though The Dark Titan is our least favorite of the three expansions, it still really does make the base game better. The support tokens are probably the most underrated part of this expansion. Other than that, he acts like any other normal monster. When future Herald’s are drawn, you’ll roll a die to activate one of Agranok’s special abilities. Once three Herald tokens have been placed on the card, Agranok himself hits the board. As you play through the game, Herald tokens will come out and will be placed on the Agranok card, activating one of the three effects. As long as a monster doesn’t deal two or more damage to him, he stays on the board.Īgranok is the big eight-point monster that comes in the box, and he is tough! When playing with The Dark Titan expansion, you’ll choose one of Agranok’s five cards to use (each has a different difficulty level). Then, at the end of your turn and before moving monsters, you can move him and deal some damage to the monsters. The Cavalier is great! When you get his card, you place the token anywhere inside of the Swordsman ring. The Dark Titan doesn’t add as much stuff as The Wizard’s Tower, but there are some cool new additions in the box: This is definitely the expansion to get if you want to make Castle Panic more of a gamer’s game or if you want just one of the three expansions. The game still fits in the “family board game” category with this expansion, but The Wizard’s Tower makes it much more challenging. The Wizard cards are still the best addition to the game yet, but we’ve liked pretty much everything that came in this box. This is our favorite of the three Castle Panic expansions. The reference cards are fantastic and none of the new cards or monsters are confusing at all. If you know how to play Castle Panic, you’ll have no problem mixing the new stuff from The Wizard’s Tower in and playing right away. Even little annoying Imps will be summoned from time to time!Īnother cool new addition is FIRE! There are monsters that breathe fire at your castle, and there are also new cards that allow you to set the monsters on fire! You’ll also find some other monsters in the box that have their own special abilities. When setting up the game, you’ll randomly add in three of the six Harbinger tokens, which will tell you the Mega Boss Monsters you’ll be facing when you pull them out of the bag (awesome new bag, by the way). The Mega Boss Monsters! These monsters are very tough and are different shapes than the regular monster tokens. As long as the Wizard’s Tower is standing, you’ll have access to these very powerful cards that can help you against another big new addition… The biggest new addition that you’ll get with this expansion is the deck of Wizard cards. The Wizard’s Tower is the Castle Panic expansion with the most new content. Did these expansions make the base game better? Let’s take a look! I will start by saying that pretty much everyone I’ve played Castle Panic with has been a fan, which is why it’s on our Top Family Games list. I’ll also be letting you know how much we liked each expansion and if any, all, or none of the expansions are worth buying if you already own the base game. Here we’ll take a look at what comes in each of the three Castle Panic expansions and how they change the game. I’m not going to be going over how to play Castle Panic in this review, but if you want to learn more about the base game, definitely take a look at our Castle Panic review.
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